package net.stratusprogramming.school.Game.Items.Weapons.Spells;
import net.stratusprogramming.school.Game.Framework.Items.Effect;
import net.stratusprogramming.school.Game.Framework.Items.Spell;

public class Blizzard extends Spell{

	public Blizzard() {
		this.name = "Blizzard";
		this.effect = new Effect(true);
		effect.setHealth(-12.0f);
		effect.setPercentHealthLeached(0.5f);
		this.cost = 20; //cost to Mana
		this.value = 10;
	}
}
